001    package org.bukkit;
002    
003    /**
004     * An Enum of Sounds the server is able to send to players.
005     * <p>
006     * WARNING: At any time, sounds may be added/removed from this Enum or even
007     * MineCraft itself! There is no guarantee the sounds will play. There is no
008     * guarantee values will not be removed from this Enum. As such, you should
009     * not depend on the ordinal values of this class.
010     */
011    public enum Sound {
012        AMBIENCE_CAVE,
013        AMBIENCE_RAIN,
014        AMBIENCE_THUNDER,
015        ANVIL_BREAK,
016        ANVIL_LAND,
017        ANVIL_USE,
018        ARROW_HIT,
019        BURP,
020        CHEST_CLOSE,
021        CHEST_OPEN,
022        CLICK,
023        DOOR_CLOSE,
024        DOOR_OPEN,
025        DRINK,
026        EAT,
027        EXPLODE,
028        FALL_BIG,
029        FALL_SMALL,
030        FIRE,
031        FIRE_IGNITE,
032        FIZZ,
033        FUSE,
034        GLASS,
035        HURT_FLESH,
036        ITEM_BREAK,
037        ITEM_PICKUP,
038        LAVA,
039        LAVA_POP,
040        LEVEL_UP,
041        MINECART_BASE,
042        MINECART_INSIDE,
043        NOTE_BASS,
044        NOTE_PIANO,
045        NOTE_BASS_DRUM,
046        NOTE_STICKS,
047        NOTE_BASS_GUITAR,
048        NOTE_SNARE_DRUM,
049        NOTE_PLING,
050        ORB_PICKUP,
051        PISTON_EXTEND,
052        PISTON_RETRACT,
053        PORTAL,
054        PORTAL_TRAVEL,
055        PORTAL_TRIGGER,
056        SHOOT_ARROW,
057        SPLASH,
058        SPLASH2,
059        STEP_GRASS,
060        STEP_GRAVEL,
061        STEP_LADDER,
062        STEP_SAND,
063        STEP_SNOW,
064        STEP_STONE,
065        STEP_WOOD,
066        STEP_WOOL,
067        SWIM,
068        WATER,
069        WOOD_CLICK,
070        // Mob sounds
071        BAT_DEATH,
072        BAT_HURT,
073        BAT_IDLE,
074        BAT_LOOP,
075        BAT_TAKEOFF,
076        BLAZE_BREATH,
077        BLAZE_DEATH,
078        BLAZE_HIT,
079        CAT_HISS,
080        CAT_HIT,
081        CAT_MEOW,
082        CAT_PURR,
083        CAT_PURREOW,
084        CHICKEN_IDLE,
085        CHICKEN_HURT,
086        CHICKEN_EGG_POP,
087        CHICKEN_WALK,
088        COW_IDLE,
089        COW_HURT,
090        COW_WALK,
091        CREEPER_HISS,
092        CREEPER_DEATH,
093        ENDERDRAGON_DEATH,
094        ENDERDRAGON_GROWL,
095        ENDERDRAGON_HIT,
096        ENDERDRAGON_WINGS,
097        ENDERMAN_DEATH,
098        ENDERMAN_HIT,
099        ENDERMAN_IDLE,
100        ENDERMAN_TELEPORT,
101        ENDERMAN_SCREAM,
102        ENDERMAN_STARE,
103        GHAST_SCREAM,
104        GHAST_SCREAM2,
105        GHAST_CHARGE,
106        GHAST_DEATH,
107        GHAST_FIREBALL,
108        GHAST_MOAN,
109        IRONGOLEM_DEATH,
110        IRONGOLEM_HIT,
111        IRONGOLEM_THROW,
112        IRONGOLEM_WALK,
113        MAGMACUBE_WALK,
114        MAGMACUBE_WALK2,
115        MAGMACUBE_JUMP,
116        PIG_IDLE,
117        PIG_DEATH,
118        PIG_WALK,
119        SHEEP_IDLE,
120        SHEEP_SHEAR,
121        SHEEP_WALK,
122        SILVERFISH_HIT,
123        SILVERFISH_KILL,
124        SILVERFISH_IDLE,
125        SILVERFISH_WALK,
126        SKELETON_IDLE,
127        SKELETON_DEATH,
128        SKELETON_HURT,
129        SKELETON_WALK,
130        SLIME_ATTACK,
131        SLIME_WALK,
132        SLIME_WALK2,
133        SPIDER_IDLE,
134        SPIDER_DEATH,
135        SPIDER_WALK,
136        WITHER_DEATH,
137        WITHER_HURT,
138        WITHER_IDLE,
139        WITHER_SHOOT,
140        WITHER_SPAWN,
141        WOLF_BARK,
142        WOLF_DEATH,
143        WOLF_GROWL,
144        WOLF_HOWL,
145        WOLF_HURT,
146        WOLF_PANT,
147        WOLF_SHAKE,
148        WOLF_WALK,
149        WOLF_WHINE,
150        ZOMBIE_METAL,
151        ZOMBIE_WOOD,
152        ZOMBIE_WOODBREAK,
153        ZOMBIE_IDLE,
154        ZOMBIE_DEATH,
155        ZOMBIE_HURT,
156        ZOMBIE_INFECT,
157        ZOMBIE_UNFECT,
158        ZOMBIE_REMEDY,
159        ZOMBIE_WALK,
160        ZOMBIE_PIG_IDLE,
161        ZOMBIE_PIG_ANGRY,
162        ZOMBIE_PIG_DEATH,
163        ZOMBIE_PIG_HURT,
164        // Dig Sounds
165        DIG_WOOL,
166        DIG_GRASS,
167        DIG_GRAVEL,
168        DIG_SAND,
169        DIG_SNOW,
170        DIG_STONE,
171        DIG_WOOD,
172        // Fireworks
173        FIREWORK_BLAST,
174        FIREWORK_BLAST2,
175        FIREWORK_LARGE_BLAST,
176        FIREWORK_LARGE_BLAST2,
177        FIREWORK_TWINKLE,
178        FIREWORK_TWINKLE2,
179        FIREWORK_LAUNCH,
180        SUCCESSFUL_HIT,
181        // Horses
182        HORSE_ANGRY,
183        HORSE_ARMOR,
184        HORSE_BREATHE,
185        HORSE_DEATH,
186        HORSE_GALLOP,
187        HORSE_HIT,
188        HORSE_IDLE,
189        HORSE_JUMP,
190        HORSE_LAND,
191        HORSE_SADDLE,
192        HORSE_SOFT,
193        HORSE_WOOD,
194        DONKEY_ANGRY,
195        DONKEY_DEATH,
196        DONKEY_HIT,
197        DONKEY_IDLE,
198        HORSE_SKELETON_DEATH,
199        HORSE_SKELETON_HIT,
200        HORSE_SKELETON_IDLE,
201        HORSE_ZOMBIE_DEATH,
202        HORSE_ZOMBIE_HIT,
203        HORSE_ZOMBIE_IDLE,
204        // Villager
205        VILLAGER_DEATH,
206        VILLAGER_HAGGLE,
207        VILLAGER_HIT,
208        VILLAGER_IDLE,
209        VILLAGER_NO,
210        VILLAGER_YES,
211    }