001 package org.bukkit.block; 002 003 import org.bukkit.inventory.InventoryHolder; 004 005 /** 006 * Represents a dropper. 007 */ 008 public interface Dropper extends BlockState, InventoryHolder { 009 /** 010 * Tries to drop a randomly selected item from the Dropper's inventory, 011 * following the normal behavior of a Dropper. 012 * <p> 013 * Normal behavior of a Dropper is as follows: 014 * <p> 015 * If the block that the Dropper is facing is an InventoryHolder or 016 * ContainerBlock the randomly selected ItemStack is placed within that 017 * Inventory in the first slot that's available, starting with 0 and 018 * counting up. If the inventory is full, nothing happens. 019 * <p> 020 * If the block that the Dropper is facing is not an InventoryHolder or 021 * ContainerBlock, the randomly selected ItemStack is dropped on 022 * the ground in the form of an {@link org.bukkit.entity.Item Item}. 023 */ 024 public void drop(); 025 }