001 package org.bukkit.event.entity;
002
003 import java.util.List;
004 import org.bukkit.entity.LivingEntity;
005 import org.bukkit.event.HandlerList;
006 import org.bukkit.inventory.ItemStack;
007
008 /**
009 * Thrown whenever a LivingEntity dies
010 */
011 public class EntityDeathEvent extends EntityEvent {
012 private static final HandlerList handlers = new HandlerList();
013 private final List<ItemStack> drops;
014 private int dropExp = 0;
015
016 public EntityDeathEvent(final LivingEntity entity, final List<ItemStack> drops) {
017 this(entity, drops, 0);
018 }
019
020 public EntityDeathEvent(final LivingEntity what, final List<ItemStack> drops, final int droppedExp) {
021 super(what);
022 this.drops = drops;
023 this.dropExp = droppedExp;
024 }
025
026 @Override
027 public LivingEntity getEntity() {
028 return (LivingEntity) entity;
029 }
030
031 /**
032 * Gets how much EXP should be dropped from this death.
033 * <p>
034 * This does not indicate how much EXP should be taken from the entity in
035 * question, merely how much should be created after its death.
036 *
037 * @return Amount of EXP to drop.
038 */
039 public int getDroppedExp() {
040 return dropExp;
041 }
042
043 /**
044 * Sets how much EXP should be dropped from this death.
045 * <p>
046 * This does not indicate how much EXP should be taken from the entity in
047 * question, merely how much should be created after its death.
048 *
049 * @param exp Amount of EXP to drop.
050 */
051 public void setDroppedExp(int exp) {
052 this.dropExp = exp;
053 }
054
055 /**
056 * Gets all the items which will drop when the entity dies
057 *
058 * @return Items to drop when the entity dies
059 */
060 public List<ItemStack> getDrops() {
061 return drops;
062 }
063
064 @Override
065 public HandlerList getHandlers() {
066 return handlers;
067 }
068
069 public static HandlerList getHandlerList() {
070 return handlers;
071 }
072 }