001    package org.bukkit.event.player;
002    
003    import org.bukkit.block.Block;
004    import org.bukkit.entity.Player;
005    import org.bukkit.event.HandlerList;
006    
007    /**
008     * This event is fired when the player is leaving a bed.
009     */
010    public class PlayerBedLeaveEvent extends PlayerEvent {
011        private static final HandlerList handlers = new HandlerList();
012        private final Block bed;
013    
014        public PlayerBedLeaveEvent(final Player who, final Block bed) {
015            super(who);
016            this.bed = bed;
017        }
018    
019        /**
020         * Returns the bed block involved in this event.
021         *
022         * @return the bed block involved in this event
023         */
024        public Block getBed() {
025            return bed;
026        }
027    
028        @Override
029        public HandlerList getHandlers() {
030            return handlers;
031        }
032    
033        public static HandlerList getHandlerList() {
034            return handlers;
035        }
036    }