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See:
Description
Interface Summary | |
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Attachable | Indicates that a block can be attached to another block |
Colorable | An object that can be colored. |
Directional | |
Openable | |
PressureSensor | |
Redstone | Indicated a Material that may carry or create a Redstone current |
Class Summary | |
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Bed | Represents a bed. |
Button | Represents a button |
Cake | |
Cauldron | Represents a cauldron |
Chest | Represents a chest |
Coal | Represents the different types of coals. |
CocoaPlant | Represents the cocoa plant |
Command | Represents a command block |
Crops | Represents the different types of crops. |
DetectorRail | Represents a detector rail |
Diode | |
DirectionalContainer | Represents a furnace or a dispenser. |
Dispenser | Represents a dispenser. |
Door | Deprecated. No longer functions. |
Dye | Represents dye |
EnderChest | Represents an ender chest |
ExtendedRails | This is the superclass for the DetectorRail and PoweredRail
classes |
FlowerPot | Represents a flower pot. |
Furnace | Represents a furnace. |
FurnaceAndDispenser | Represents a furnace or dispenser, two types of directional containers |
Gate | Represents a fence gate |
Ladder | Represents Ladder data |
Leaves | Represents the different types of leaves. |
Lever | Represents a lever |
LongGrass | Represents the different types of long grasses. |
MaterialData | Handles specific metadata for certain items or blocks |
MonsterEggs | Represents the different types of monster eggs |
Mushroom | Represents a huge mushroom block |
NetherWarts | Represents nether wart |
PistonBaseMaterial | Material data for the piston base block |
PistonExtensionMaterial | Material data for the piston extension block |
PoweredRail | Represents a powered rail |
PressurePlate | Represents a pressure plate |
Pumpkin | Represents a pumpkin. |
Rails | Represents minecart rails. |
RedstoneTorch | Represents a redstone torch |
RedstoneWire | Represents redstone wire |
Sandstone | Represents the different types of sandstone. |
Sign | MaterialData for signs |
SimpleAttachableMaterialData | Simple utility class for attachable MaterialData subclasses |
Skull | Represents a skull. |
SmoothBrick | Represents the different types of smooth bricks. |
SpawnEgg | Represents a spawn egg that can be used to spawn mobs |
Stairs | Represents stairs. |
Step | Represents the different types of steps. |
TexturedMaterial | Represents textured materials like steps and smooth bricks |
Torch | MaterialData for torches |
TrapDoor | Represents a trap door |
Tree | Represents the different types of Trees. |
Tripwire | Represents the tripwire |
TripwireHook | Represents the tripwire hook |
Vine | Represents a vine |
WoodenStep | Represents the different types of wooden steps. |
Wool | Represents a Wool/Cloth block |
Enum Summary | |
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CocoaPlant.CocoaPlantSize |
Classes that represents various voxel types and states.
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