org.bukkit
Interface Server

All Superinterfaces:
PluginMessageRecipient

public interface Server
extends PluginMessageRecipient

Represents a server implementation.


Field Summary
static String BROADCAST_CHANNEL_ADMINISTRATIVE
          Used for all administrative messages, such as an operator using a command.
static String BROADCAST_CHANNEL_USERS
          Used for all announcement messages, such as informing users that a player has joined.
 
Method Summary
 Player[] _INVALID_getOnlinePlayers()
          Deprecated. 
 boolean addRecipe(Recipe recipe)
          Adds a recipe to the crafting manager.
 void banIP(String address)
          Bans the specified address from the server.
 int broadcast(String message, String permission)
          Broadcasts the specified message to every user with the given permission name.
 int broadcastMessage(String message)
          Broadcast a message to all players.
 void clearRecipes()
          Clears the list of crafting recipes.
 void configureDbConfig(com.avaje.ebean.config.ServerConfig config)
          Populates a given ServerConfig with values attributes to this server.
 Inventory createInventory(InventoryHolder owner, int size)
          Creates an empty inventory of type InventoryType.CHEST with the specified size.
 Inventory createInventory(InventoryHolder owner, int size, String title)
          Creates an empty inventory of type InventoryType.CHEST with the specified size and title.
 Inventory createInventory(InventoryHolder owner, InventoryType type)
          Creates an empty inventory of the specified type.
 Inventory createInventory(InventoryHolder owner, InventoryType type, String title)
          Creates an empty inventory with the specified type and title.
 MapView createMap(World world)
          Create a new map with an automatically assigned ID.
 World createWorld(WorldCreator creator)
          Creates or loads a world with the given name using the specified options.
 boolean dispatchCommand(CommandSender sender, String commandLine)
          Dispatches a command on this server, and executes it if found.
 boolean getAllowEnd()
          Gets whether this server allows the End or not.
 boolean getAllowFlight()
          Gets whether this server allows flying or not.
 boolean getAllowNether()
          Gets whether this server allows the Nether or not.
 int getAmbientSpawnLimit()
          Gets user-specified limit for number of ambient mobs that can spawn in a chunk.
 int getAnimalSpawnLimit()
          Gets user-specified limit for number of animals that can spawn in a chunk.
 BanList getBanList(BanList.Type type)
          Gets a ban list for the supplied type.
 Set<OfflinePlayer> getBannedPlayers()
          Gets a set containing all banned players.
 String getBukkitVersion()
          Gets the Bukkit version that this server is running.
 Map<String,String[]> getCommandAliases()
          Gets a list of command aliases defined in the server properties.
 long getConnectionThrottle()
          Gets the value of the connection throttle setting.
 ConsoleCommandSender getConsoleSender()
          Gets a ConsoleCommandSender that may be used as an input source for this server.
 GameMode getDefaultGameMode()
          Gets the default GameMode for new players.
 boolean getGenerateStructures()
          Get generate-structures setting.
 HelpMap getHelpMap()
          Gets the HelpMap providing help topics for this server.
 int getIdleTimeout()
          Gets the idle kick timeout.
 String getIp()
          Get the IP that this server is bound to, or empty string if not specified.
 Set<String> getIPBans()
          Gets a set containing all current IPs that are banned.
 ItemFactory getItemFactory()
          Gets the instance of the item factory (for ItemMeta).
 Logger getLogger()
          Returns the primary logger associated with this server instance.
 MapView getMap(short id)
          Deprecated. Magic value
 int getMaxPlayers()
          Get the maximum amount of players which can login to this server.
 Messenger getMessenger()
          Gets the Messenger responsible for this server.
 int getMonsterSpawnLimit()
          Gets user-specified limit for number of monsters that can spawn in a chunk.
 String getMotd()
          Gets the message that is displayed on the server list.
 String getName()
          Gets the name of this server implementation.
 OfflinePlayer getOfflinePlayer(String name)
          Deprecated. Persistent storage of users should be by UUID as names are no longer unique past a single session.
 OfflinePlayer getOfflinePlayer(UUID id)
          Gets the player by the given UUID, regardless if they are offline or online.
 OfflinePlayer[] getOfflinePlayers()
          Gets every player that has ever played on this server.
 boolean getOnlineMode()
          Gets whether the Server is in online mode or not.
 Collection<? extends Player> getOnlinePlayers()
          Gets a view of all currently logged in players.
 Set<OfflinePlayer> getOperators()
          Gets a set containing all player operators.
 Player getPlayer(String name)
          Deprecated. Use getPlayer(UUID) as player names are no longer guaranteed to be unique
 Player getPlayer(UUID id)
          Gets the player with the given UUID.
 Player getPlayerExact(String name)
          Deprecated. Use getPlayer(UUID) as player names are no longer guaranteed to be unique
 PluginCommand getPluginCommand(String name)
          Gets a PluginCommand with the given name or alias.
 PluginManager getPluginManager()
          Gets the plugin manager for interfacing with plugins.
 int getPort()
          Get the game port that the server runs on.
 List<Recipe> getRecipesFor(ItemStack result)
          Get a list of all recipes for a given item.
 BukkitScheduler getScheduler()
          Gets the scheduler for managing scheduled events.
 ScoreboardManager getScoreboardManager()
          Gets the instance of the scoreboard manager.
 CachedServerIcon getServerIcon()
          Gets an instance of the server's default server-icon.
 String getServerId()
          Get an ID of this server.
 String getServerName()
          Get the name of this server.
 ServicesManager getServicesManager()
          Gets a services manager.
 String getShutdownMessage()
          Gets the default message that is displayed when the server is stopped.
 int getSpawnRadius()
          Gets the radius, in blocks, around each worlds spawn point to protect.
 int getTicksPerAnimalSpawns()
          Gets default ticks per animal spawns value.
 int getTicksPerMonsterSpawns()
          Gets the default ticks per monster spawns value.
 UnsafeValues getUnsafe()
          Deprecated. 
 String getUpdateFolder()
          Gets the name of the update folder.
 File getUpdateFolderFile()
          Gets the update folder.
 String getVersion()
          Gets the version string of this server implementation.
 int getViewDistance()
          Get the view distance from this server.
 Warning.WarningState getWarningState()
          Gets the current warning state for the server.
 int getWaterAnimalSpawnLimit()
          Gets user-specified limit for number of water animals that can spawn in a chunk.
 Set<OfflinePlayer> getWhitelistedPlayers()
          Gets a list of whitelisted players.
 World getWorld(String name)
          Gets the world with the given name.
 World getWorld(UUID uid)
          Gets the world from the given Unique ID.
 File getWorldContainer()
          Gets the folder that contains all of the various Worlds.
 List<World> getWorlds()
          Gets a list of all worlds on this server.
 String getWorldType()
          Get world type (level-type setting) for default world.
 boolean hasWhitelist()
          Gets whether this server has a whitelist or not.
 boolean isHardcore()
          Gets whether the server is in hardcore mode or not.
 boolean isPrimaryThread()
          Checks the current thread against the expected primary thread for the server.
 CachedServerIcon loadServerIcon(BufferedImage image)
          Creates a cached server-icon for the specific image.
 CachedServerIcon loadServerIcon(File file)
          Loads an image from a file, and returns a cached image for the specific server-icon.
 List<Player> matchPlayer(String name)
          Deprecated. Use getPlayer(UUID) as player names are no longer guaranteed to be unique
 Iterator<Recipe> recipeIterator()
          Get an iterator through the list of crafting recipes.
 void reload()
          Reloads the server, refreshing settings and plugin information.
 void reloadWhitelist()
          Reloads the whitelist from disk.
 void resetRecipes()
          Resets the list of crafting recipes to the default.
 void savePlayers()
          Writes loaded players to disk.
 void setDefaultGameMode(GameMode mode)
          Sets the default GameMode for new players.
 void setIdleTimeout(int threshold)
          Set the idle kick timeout.
 void setSpawnRadius(int value)
          Sets the radius, in blocks, around each worlds spawn point to protect.
 void setWhitelist(boolean value)
          Sets if the server is whitelisted.
 void shutdown()
          Shutdowns the server, stopping everything.
 void unbanIP(String address)
          Unbans the specified address from the server.
 boolean unloadWorld(String name, boolean save)
          Unloads a world with the given name.
 boolean unloadWorld(World world, boolean save)
          Unloads the given world.
 boolean useExactLoginLocation()
          Gets whether to use vanilla (false) or exact behaviour (true).
 
Methods inherited from interface org.bukkit.plugin.messaging.PluginMessageRecipient
getListeningPluginChannels, sendPluginMessage
 

Field Detail

BROADCAST_CHANNEL_ADMINISTRATIVE

static final String BROADCAST_CHANNEL_ADMINISTRATIVE
Used for all administrative messages, such as an operator using a command.

For use in broadcast(java.lang.String, java.lang.String).

See Also:
Constant Field Values

BROADCAST_CHANNEL_USERS

static final String BROADCAST_CHANNEL_USERS
Used for all announcement messages, such as informing users that a player has joined.

For use in broadcast(java.lang.String, java.lang.String).

See Also:
Constant Field Values
Method Detail

getName

String getName()
Gets the name of this server implementation.

Returns:
name of this server implementation

getVersion

String getVersion()
Gets the version string of this server implementation.

Returns:
version of this server implementation

getBukkitVersion

String getBukkitVersion()
Gets the Bukkit version that this server is running.

Returns:
version of Bukkit

_INVALID_getOnlinePlayers

@Deprecated
Player[] _INVALID_getOnlinePlayers()
Deprecated. 

Gets an array copy of all currently logged in players.

This method exists for legacy reasons to provide backwards compatibility. It will not exist at runtime and should not be used under any circumstances.

Returns:
an array of Players that are currently online

getOnlinePlayers

Collection<? extends Player> getOnlinePlayers()
Gets a view of all currently logged in players. This view is a reused object, making some operations like Collection.size() zero-allocation.

The collection is a view backed by the internal representation, such that, changes to the internal state of the server will be reflected immediately. However, the reuse of the returned collection (identity) is not strictly guaranteed for future or all implementations. Casting the collection, or relying on interface implementations (like Serializable or List), is deprecated.

Iteration behavior is undefined outside of self-contained main-thread uses. Normal and immediate iterator use without consequences that affect the collection are fully supported. The effects following (non-exhaustive) teleportation, death, and kicking are undefined. Any use of this collection from asynchronous threads is unsafe.

For safe consequential iteration or mimicking the old array behavior, using Collection.toArray(Object[]) is recommended. For making snapshots, ImmutableList.copyOf(Collection) is recommended.

Returns:
a view of currently online players.

getMaxPlayers

int getMaxPlayers()
Get the maximum amount of players which can login to this server.

Returns:
the amount of players this server allows

getPort

int getPort()
Get the game port that the server runs on.

Returns:
the port number of this server

getViewDistance

int getViewDistance()
Get the view distance from this server.

Returns:
the view distance from this server.

getIp

String getIp()
Get the IP that this server is bound to, or empty string if not specified.

Returns:
the IP string that this server is bound to, otherwise empty string

getServerName

String getServerName()
Get the name of this server.

Returns:
the name of this server

getServerId

String getServerId()
Get an ID of this server. The ID is a simple generally alphanumeric ID that can be used for uniquely identifying this server.

Returns:
the ID of this server

getWorldType

String getWorldType()
Get world type (level-type setting) for default world.

Returns:
the value of level-type (e.g. DEFAULT, FLAT, DEFAULT_1_1)

getGenerateStructures

boolean getGenerateStructures()
Get generate-structures setting.

Returns:
true if structure generation is enabled, false otherwise

getAllowEnd

boolean getAllowEnd()
Gets whether this server allows the End or not.

Returns:
whether this server allows the End or not

getAllowNether

boolean getAllowNether()
Gets whether this server allows the Nether or not.

Returns:
whether this server allows the Nether or not

hasWhitelist

boolean hasWhitelist()
Gets whether this server has a whitelist or not.

Returns:
whether this server has a whitelist or not

setWhitelist

void setWhitelist(boolean value)
Sets if the server is whitelisted.

Parameters:
value - true for whitelist on, false for off

getWhitelistedPlayers

Set<OfflinePlayer> getWhitelistedPlayers()
Gets a list of whitelisted players.

Returns:
a set containing all whitelisted players

reloadWhitelist

void reloadWhitelist()
Reloads the whitelist from disk.


broadcastMessage

int broadcastMessage(String message)
Broadcast a message to all players.

This is the same as calling broadcast(java.lang.String, java.lang.String) to BROADCAST_CHANNEL_USERS

Parameters:
message - the message
Returns:
the number of players

getUpdateFolder

String getUpdateFolder()
Gets the name of the update folder. The update folder is used to safely update plugins at the right moment on a plugin load.

The update folder name is relative to the plugins folder.

Returns:
the name of the update folder

getUpdateFolderFile

File getUpdateFolderFile()
Gets the update folder. The update folder is used to safely update plugins at the right moment on a plugin load.

Returns:
the update folder

getConnectionThrottle

long getConnectionThrottle()
Gets the value of the connection throttle setting.

Returns:
the value of the connection throttle setting

getTicksPerAnimalSpawns

int getTicksPerAnimalSpawns()
Gets default ticks per animal spawns value.

Example Usage:

Note: If set to 0, animal spawning will be disabled. We recommend using spawn-animals to control this instead.

Minecraft default: 400.

Returns:
the default ticks per animal spawns value

getTicksPerMonsterSpawns

int getTicksPerMonsterSpawns()
Gets the default ticks per monster spawns value.

Example Usage:

Note: If set to 0, monsters spawning will be disabled. We recommend using spawn-monsters to control this instead.

Minecraft default: 1.

Returns:
the default ticks per monsters spawn value

getPlayer

@Deprecated
Player getPlayer(String name)
Deprecated. Use getPlayer(UUID) as player names are no longer guaranteed to be unique

Gets a player object by the given username.

This method may not return objects for offline players.

Parameters:
name - the name to look up
Returns:
a player if one was found, null otherwise

getPlayerExact

@Deprecated
Player getPlayerExact(String name)
Deprecated. Use getPlayer(UUID) as player names are no longer guaranteed to be unique

Gets the player with the exact given name, case insensitive.

Parameters:
name - Exact name of the player to retrieve
Returns:
a player object if one was found, null otherwise

matchPlayer

@Deprecated
List<Player> matchPlayer(String name)
Deprecated. Use getPlayer(UUID) as player names are no longer guaranteed to be unique

Attempts to match any players with the given name, and returns a list of all possibly matches.

This list is not sorted in any particular order. If an exact match is found, the returned list will only contain a single result.

Parameters:
name - the (partial) name to match
Returns:
list of all possible players

getPlayer

Player getPlayer(UUID id)
Gets the player with the given UUID.

Parameters:
id - UUID of the player to retrieve
Returns:
a player object if one was found, null otherwise

getPluginManager

PluginManager getPluginManager()
Gets the plugin manager for interfacing with plugins.

Returns:
a plugin manager for this Server instance

getScheduler

BukkitScheduler getScheduler()
Gets the scheduler for managing scheduled events.

Returns:
a scheduling service for this server

getServicesManager

ServicesManager getServicesManager()
Gets a services manager.

Returns:
s services manager

getWorlds

List<World> getWorlds()
Gets a list of all worlds on this server.

Returns:
a list of worlds

createWorld

World createWorld(WorldCreator creator)
Creates or loads a world with the given name using the specified options.

If the world is already loaded, it will just return the equivalent of getWorld(creator.name()).

Parameters:
creator - the options to use when creating the world
Returns:
newly created or loaded world

unloadWorld

boolean unloadWorld(String name,
                    boolean save)
Unloads a world with the given name.

Parameters:
name - Name of the world to unload
save - whether to save the chunks before unloading
Returns:
true if successful, false otherwise

unloadWorld

boolean unloadWorld(World world,
                    boolean save)
Unloads the given world.

Parameters:
world - the world to unload
save - whether to save the chunks before unloading
Returns:
true if successful, false otherwise

getWorld

World getWorld(String name)
Gets the world with the given name.

Parameters:
name - the name of the world to retrieve
Returns:
a world with the given name, or null if none exists

getWorld

World getWorld(UUID uid)
Gets the world from the given Unique ID.

Parameters:
uid - a unique-id of the world to retrieve
Returns:
a world with the given Unique ID, or null if none exists

getMap

@Deprecated
MapView getMap(short id)
Deprecated. Magic value

Gets the map from the given item ID.

Parameters:
id - the id of the map to get
Returns:
a map view if it exists, or null otherwise

createMap

MapView createMap(World world)
Create a new map with an automatically assigned ID.

Parameters:
world - the world the map will belong to
Returns:
a newly created map view

reload

void reload()
Reloads the server, refreshing settings and plugin information.


getLogger

Logger getLogger()
Returns the primary logger associated with this server instance.

Returns:
Logger associated with this server

getPluginCommand

PluginCommand getPluginCommand(String name)
Gets a PluginCommand with the given name or alias.

Parameters:
name - the name of the command to retrieve
Returns:
a plugin command if found, null otherwise

savePlayers

void savePlayers()
Writes loaded players to disk.


dispatchCommand

boolean dispatchCommand(CommandSender sender,
                        String commandLine)
                        throws CommandException
Dispatches a command on this server, and executes it if found.

Parameters:
sender - the apparent sender of the command
commandLine - the command + arguments. Example: test abc 123
Returns:
returns false if no target is found
Throws:
CommandException - thrown when the executor for the given command fails with an unhandled exception

configureDbConfig

void configureDbConfig(com.avaje.ebean.config.ServerConfig config)
Populates a given ServerConfig with values attributes to this server.

Parameters:
config - the server config to populate

addRecipe

boolean addRecipe(Recipe recipe)
Adds a recipe to the crafting manager.

Parameters:
recipe - the recipe to add
Returns:
true if the recipe was added, false if it wasn't for some reason

getRecipesFor

List<Recipe> getRecipesFor(ItemStack result)
Get a list of all recipes for a given item. The stack size is ignored in comparisons. If the durability is -1, it will match any data value.

Parameters:
result - the item to match against recipe results
Returns:
a list of recipes with the given result

recipeIterator

Iterator<Recipe> recipeIterator()
Get an iterator through the list of crafting recipes.

Returns:
an iterator

clearRecipes

void clearRecipes()
Clears the list of crafting recipes.


resetRecipes

void resetRecipes()
Resets the list of crafting recipes to the default.


getCommandAliases

Map<String,String[]> getCommandAliases()
Gets a list of command aliases defined in the server properties.

Returns:
a map of aliases to command names

getSpawnRadius

int getSpawnRadius()
Gets the radius, in blocks, around each worlds spawn point to protect.

Returns:
spawn radius, or 0 if none

setSpawnRadius

void setSpawnRadius(int value)
Sets the radius, in blocks, around each worlds spawn point to protect.

Parameters:
value - new spawn radius, or 0 if none

getOnlineMode

boolean getOnlineMode()
Gets whether the Server is in online mode or not.

Returns:
true if the server authenticates clients, false otherwise

getAllowFlight

boolean getAllowFlight()
Gets whether this server allows flying or not.

Returns:
true if the server allows flight, false otherwise

isHardcore

boolean isHardcore()
Gets whether the server is in hardcore mode or not.

Returns:
true if the server mode is hardcore, false otherwise

useExactLoginLocation

boolean useExactLoginLocation()
Gets whether to use vanilla (false) or exact behaviour (true).

Returns:
true if exact location locations are used for spawning, false for vanilla collision detection or otherwise

shutdown

void shutdown()
Shutdowns the server, stopping everything.


broadcast

int broadcast(String message,
              String permission)
Broadcasts the specified message to every user with the given permission name.

Parameters:
message - message to broadcast
permission - the required permission permissibles must have to receive the broadcast
Returns:
number of message recipients

getOfflinePlayer

@Deprecated
OfflinePlayer getOfflinePlayer(String name)
Deprecated. Persistent storage of users should be by UUID as names are no longer unique past a single session.

Gets the player by the given name, regardless if they are offline or online.

This method may involve a blocking web request to get the UUID for the given name.

This will return an object even if the player does not exist. To this method, all players will exist.

Parameters:
name - the name the player to retrieve
Returns:
an offline player
See Also:
getOfflinePlayer(java.util.UUID)

getOfflinePlayer

OfflinePlayer getOfflinePlayer(UUID id)
Gets the player by the given UUID, regardless if they are offline or online.

This will return an object even if the player does not exist. To this method, all players will exist.

Parameters:
id - the UUID of the player to retrieve
Returns:
an offline player

getIPBans

Set<String> getIPBans()
Gets a set containing all current IPs that are banned.

Returns:
a set containing banned IP addresses

banIP

void banIP(String address)
Bans the specified address from the server.

Parameters:
address - the IP address to ban

unbanIP

void unbanIP(String address)
Unbans the specified address from the server.

Parameters:
address - the IP address to unban

getBannedPlayers

Set<OfflinePlayer> getBannedPlayers()
Gets a set containing all banned players.

Returns:
a set containing banned players

getBanList

BanList getBanList(BanList.Type type)
Gets a ban list for the supplied type.

Bans by name are no longer supported and this method will return null when trying to request them. The replacement is bans by UUID.

Parameters:
type - the type of list to fetch, cannot be null
Returns:
a ban list of the specified type

getOperators

Set<OfflinePlayer> getOperators()
Gets a set containing all player operators.

Returns:
a set containing player operators

getDefaultGameMode

GameMode getDefaultGameMode()
Gets the default GameMode for new players.

Returns:
the default game mode

setDefaultGameMode

void setDefaultGameMode(GameMode mode)
Sets the default GameMode for new players.

Parameters:
mode - the new game mode

getConsoleSender

ConsoleCommandSender getConsoleSender()
Gets a ConsoleCommandSender that may be used as an input source for this server.

Returns:
a console command sender

getWorldContainer

File getWorldContainer()
Gets the folder that contains all of the various Worlds.

Returns:
folder that contains all worlds

getOfflinePlayers

OfflinePlayer[] getOfflinePlayers()
Gets every player that has ever played on this server.

Returns:
an array containing all previous players

getMessenger

Messenger getMessenger()
Gets the Messenger responsible for this server.

Returns:
messenger responsible for this server

getHelpMap

HelpMap getHelpMap()
Gets the HelpMap providing help topics for this server.

Returns:
a help map for this server

createInventory

Inventory createInventory(InventoryHolder owner,
                          InventoryType type)
Creates an empty inventory of the specified type. If the type is InventoryType.CHEST, the new inventory has a size of 27; otherwise the new inventory has the normal size for its type.

Parameters:
owner - the holder of the inventory, or null to indicate no holder
type - the type of inventory to create
Returns:
a new inventory

createInventory

Inventory createInventory(InventoryHolder owner,
                          InventoryType type,
                          String title)
Creates an empty inventory with the specified type and title. If the type is InventoryType.CHEST, the new inventory has a size of 27; otherwise the new inventory has the normal size for its type.
It should be noted that some inventory types do not support titles and may not render with said titles on the Minecraft client.

Parameters:
owner - The holder of the inventory; can be null if there's no holder.
type - The type of inventory to create.
title - The title of the inventory, to be displayed when it is viewed.
Returns:
The new inventory.

createInventory

Inventory createInventory(InventoryHolder owner,
                          int size)
                          throws IllegalArgumentException
Creates an empty inventory of type InventoryType.CHEST with the specified size.

Parameters:
owner - the holder of the inventory, or null to indicate no holder
size - a multiple of 9 as the size of inventory to create
Returns:
a new inventory
Throws:
IllegalArgumentException - if the size is not a multiple of 9

createInventory

Inventory createInventory(InventoryHolder owner,
                          int size,
                          String title)
                          throws IllegalArgumentException
Creates an empty inventory of type InventoryType.CHEST with the specified size and title.

Parameters:
owner - the holder of the inventory, or null to indicate no holder
size - a multiple of 9 as the size of inventory to create
title - the title of the inventory, displayed when inventory is viewed
Returns:
a new inventory
Throws:
IllegalArgumentException - if the size is not a multiple of 9

getMonsterSpawnLimit

int getMonsterSpawnLimit()
Gets user-specified limit for number of monsters that can spawn in a chunk.

Returns:
the monster spawn limit

getAnimalSpawnLimit

int getAnimalSpawnLimit()
Gets user-specified limit for number of animals that can spawn in a chunk.

Returns:
the animal spawn limit

getWaterAnimalSpawnLimit

int getWaterAnimalSpawnLimit()
Gets user-specified limit for number of water animals that can spawn in a chunk.

Returns:
the water animal spawn limit

getAmbientSpawnLimit

int getAmbientSpawnLimit()
Gets user-specified limit for number of ambient mobs that can spawn in a chunk.

Returns:
the ambient spawn limit

isPrimaryThread

boolean isPrimaryThread()
Checks the current thread against the expected primary thread for the server.

Note: this method should not be used to indicate the current synchronized state of the runtime. A current thread matching the main thread indicates that it is synchronized, but a mismatch does not preclude the same assumption.

Returns:
true if the current thread matches the expected primary thread, false otherwise

getMotd

String getMotd()
Gets the message that is displayed on the server list.

Returns:
the servers MOTD

getShutdownMessage

String getShutdownMessage()
Gets the default message that is displayed when the server is stopped.

Returns:
the shutdown message

getWarningState

Warning.WarningState getWarningState()
Gets the current warning state for the server.

Returns:
the configured warning state

getItemFactory

ItemFactory getItemFactory()
Gets the instance of the item factory (for ItemMeta).

Returns:
the item factory
See Also:
ItemFactory

getScoreboardManager

ScoreboardManager getScoreboardManager()
Gets the instance of the scoreboard manager.

This will only exist after the first world has loaded.

Returns:
the scoreboard manager or null if no worlds are loaded.

getServerIcon

CachedServerIcon getServerIcon()
Gets an instance of the server's default server-icon.

Returns:
the default server-icon; null values may be used by the implementation to indicate no defined icon, but this behavior is not guaranteed

loadServerIcon

CachedServerIcon loadServerIcon(File file)
                                throws IllegalArgumentException,
                                       Exception
Loads an image from a file, and returns a cached image for the specific server-icon.

Size and type are implementation defined. An incompatible file is guaranteed to throw an implementation-defined Exception.

Parameters:
file - the file to load the from
Returns:
a cached server-icon that can be used for a ServerListPingEvent.setServerIcon(CachedServerIcon)
Throws:
IllegalArgumentException - if image is null
Exception - if the image does not meet current server server-icon specifications

loadServerIcon

CachedServerIcon loadServerIcon(BufferedImage image)
                                throws IllegalArgumentException,
                                       Exception
Creates a cached server-icon for the specific image.

Size and type are implementation defined. An incompatible file is guaranteed to throw an implementation-defined Exception.

Parameters:
image - the image to use
Returns:
a cached server-icon that can be used for a ServerListPingEvent.setServerIcon(CachedServerIcon)
Throws:
IllegalArgumentException - if image is null
Exception - if the image does not meet current server server-icon specifications

setIdleTimeout

void setIdleTimeout(int threshold)
Set the idle kick timeout. Any players idle for the specified amount of time will be automatically kicked.

A value of 0 will disable the idle kick timeout.

Parameters:
threshold - the idle timeout in minutes

getIdleTimeout

int getIdleTimeout()
Gets the idle kick timeout.

Returns:
the idle timeout in minutes

getUnsafe

@Deprecated
UnsafeValues getUnsafe()
Deprecated. 

See Also:
UnsafeValues


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