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| Packages that use Skeleton.SkeletonType | |
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| org.bukkit.entity | Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc.  | 
| Uses of Skeleton.SkeletonType in org.bukkit.entity | 
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| Methods in org.bukkit.entity that return Skeleton.SkeletonType | |
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 Skeleton.SkeletonType | 
Skeleton.getSkeletonType()
Gets the current type of this skeleton.  | 
static Skeleton.SkeletonType | 
Skeleton.SkeletonType.getType(int id)
Deprecated. Magic value  | 
static Skeleton.SkeletonType | 
Skeleton.SkeletonType.valueOf(String name)
Returns the enum constant of this type with the specified name.  | 
static Skeleton.SkeletonType[] | 
Skeleton.SkeletonType.values()
Returns an array containing the constants of this enum type, in the order they are declared.  | 
| Methods in org.bukkit.entity with parameters of type Skeleton.SkeletonType | |
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 void | 
Skeleton.setSkeletonType(Skeleton.SkeletonType type)
Sets the new type of this skeleton.  | 
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