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See:
Description
| Interface Summary | |
|---|---|
| AnvilInventory | Interface to the inventory of an Anvil. |
| BeaconInventory | Interface to the inventory of a Beacon. |
| BrewerInventory | Interface to the inventory of a Brewing Stand. |
| CraftingInventory | Interface to the crafting inventories |
| DoubleChestInventory | Interface to the inventory of a Double Chest. |
| EnchantingInventory | Interface to the inventory of an Enchantment Table. |
| EntityEquipment | An interface to a creatures inventory |
| FurnaceInventory | Interface to the inventory of a Furnace. |
| HorseInventory | An interface to the inventory of a Horse. |
| Inventory | Interface to the various inventories. |
| InventoryHolder | |
| ItemFactory | An instance of the ItemFactory can be obtained with Server.getItemFactory(). |
| MerchantInventory | |
| PlayerInventory | Interface to the inventory of a Player, including the four armor slots. |
| Recipe | Represents some type of crafting recipe. |
| Class Summary | |
|---|---|
| FurnaceRecipe | Represents a smelting recipe. |
| InventoryView | Represents a view linking two inventories and a single player (whose inventory may or may not be one of the two). |
| ItemStack | Represents a stack of items |
| ShapedRecipe | Represents a shaped (ie normal) crafting recipe. |
| ShapelessRecipe | Represents a shapeless recipe, where the arrangement of the ingredients on the crafting grid does not matter. |
| Enum Summary | |
|---|---|
| InventoryView.Property | Represents various extra properties of certain inventory windows. |
Classes involved in manipulating player inventories and item interactions.
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