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See:
Description
Interface Summary | |
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AnvilInventory | Interface to the inventory of an Anvil. |
BeaconInventory | Interface to the inventory of a Beacon. |
BrewerInventory | Interface to the inventory of a Brewing Stand. |
CraftingInventory | Interface to the crafting inventories |
DoubleChestInventory | Interface to the inventory of a Double Chest. |
EnchantingInventory | Interface to the inventory of an Enchantment Table. |
EntityEquipment | An interface to a creatures inventory |
FurnaceInventory | Interface to the inventory of a Furnace. |
HorseInventory | An interface to the inventory of a Horse. |
Inventory | Interface to the various inventories. |
InventoryHolder | |
ItemFactory | An instance of the ItemFactory can be obtained with Server.getItemFactory() . |
MerchantInventory | |
PlayerInventory | Interface to the inventory of a Player, including the four armor slots. |
Recipe | Represents some type of crafting recipe. |
Class Summary | |
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FurnaceRecipe | Represents a smelting recipe. |
InventoryView | Represents a view linking two inventories and a single player (whose inventory may or may not be one of the two). |
ItemStack | Represents a stack of items |
ShapedRecipe | Represents a shaped (ie normal) crafting recipe. |
ShapelessRecipe | Represents a shapeless recipe, where the arrangement of the ingredients on the crafting grid does not matter. |
Enum Summary | |
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InventoryView.Property | Represents various extra properties of certain inventory windows. |
Classes involved in manipulating player inventories and item interactions.
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