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public interface Bat
Represents a Bat
Method Summary | |
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boolean |
isAwake()
Checks the current waking state of this bat. |
void |
setAwake(boolean state)
This method modifies the current waking state of this bat. |
Methods inherited from interface org.bukkit.entity.Damageable |
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_INVALID_damage, _INVALID_damage, _INVALID_getHealth, _INVALID_getMaxHealth, _INVALID_setHealth, _INVALID_setMaxHealth, damage, damage, getHealth, getMaxHealth, resetMaxHealth, setHealth, setMaxHealth |
Methods inherited from interface org.bukkit.entity.Entity |
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eject, getEntityId, getFallDistance, getFireTicks, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getPassenger, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWorld, isDead, isEmpty, isInsideVehicle, isOnGround, isValid, leaveVehicle, playEffect, remove, setFallDistance, setFireTicks, setLastDamageCause, setPassenger, setTicksLived, setVelocity, teleport, teleport, teleport, teleport |
Methods inherited from interface org.bukkit.metadata.Metadatable |
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getMetadata, hasMetadata, removeMetadata, setMetadata |
Methods inherited from interface org.bukkit.projectiles.ProjectileSource |
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launchProjectile, launchProjectile |
Method Detail |
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boolean isAwake()
This does not imply any persistence of state past the method call.
void setAwake(boolean state)
This does not prevent a bat from spontaneously awaking itself, or from reattaching itself to a block.
state
- the new state
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