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public interface Hanging
Represents a Hanging entity
Method Summary | |
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boolean |
setFacingDirection(BlockFace face,
boolean force)
Sets the direction of the hanging entity, potentially overriding rules of placement. |
Methods inherited from interface org.bukkit.entity.Entity |
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eject, getEntityId, getFallDistance, getFireTicks, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getPassenger, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWorld, isDead, isEmpty, isInsideVehicle, isOnGround, isValid, leaveVehicle, playEffect, remove, setFallDistance, setFireTicks, setLastDamageCause, setPassenger, setTicksLived, setVelocity, teleport, teleport, teleport, teleport |
Methods inherited from interface org.bukkit.metadata.Metadatable |
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getMetadata, hasMetadata, removeMetadata, setMetadata |
Methods inherited from interface org.bukkit.material.Attachable |
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getAttachedFace |
Methods inherited from interface org.bukkit.material.Directional |
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getFacing, setFacingDirection |
Method Detail |
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boolean setFacingDirection(BlockFace face, boolean force)
face
- The new direction.force
- Whether to force it.
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