| 
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||
| Packages that use Hanging | |
|---|---|
| org.bukkit.entity | Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc.  | 
| org.bukkit.event.hanging | Events relating to entities that hang.  | 
| Uses of Hanging in org.bukkit.entity | 
|---|
| Subinterfaces of Hanging in org.bukkit.entity | |
|---|---|
 interface | 
ItemFrame
Represents an Item Frame  | 
 interface | 
LeashHitch
Represents a Leash Hitch on a fence  | 
 interface | 
Painting
Represents a Painting.  | 
| Uses of Hanging in org.bukkit.event.hanging | 
|---|
| Fields in org.bukkit.event.hanging declared as Hanging | |
|---|---|
protected  Hanging | 
HangingEvent.hanging
 | 
| Methods in org.bukkit.event.hanging that return Hanging | |
|---|---|
 Hanging | 
HangingEvent.getEntity()
Gets the hanging entity involved in this event.  | 
| Constructors in org.bukkit.event.hanging with parameters of type Hanging | |
|---|---|
HangingBreakByEntityEvent(Hanging hanging,
                                                   Entity remover)
 | 
|
HangingBreakEvent(Hanging hanging,
                                   HangingBreakEvent.RemoveCause cause)
 | 
|
HangingEvent(Hanging painting)
 | 
|
HangingPlaceEvent(Hanging hanging,
                                   Player player,
                                   Block block,
                                   BlockFace blockFace)
 | 
|
  | 
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||