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public interface Vehicle
Represents a vehicle entity.
Method Summary | |
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Vector |
getVelocity()
Gets the vehicle's velocity. |
void |
setVelocity(Vector vel)
Sets the vehicle's velocity. |
Methods inherited from interface org.bukkit.entity.Entity |
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eject, getEntityId, getFallDistance, getFireTicks, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getPassenger, getServer, getTicksLived, getType, getUniqueId, getVehicle, getWorld, isDead, isEmpty, isInsideVehicle, isOnGround, isValid, leaveVehicle, playEffect, remove, setFallDistance, setFireTicks, setLastDamageCause, setPassenger, setTicksLived, teleport, teleport, teleport, teleport |
Methods inherited from interface org.bukkit.metadata.Metadatable |
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getMetadata, hasMetadata, removeMetadata, setMetadata |
Method Detail |
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Vector getVelocity()
getVelocity
in interface Entity
void setVelocity(Vector vel)
setVelocity
in interface Entity
vel
- velocity vector
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