org.bukkit.event.player
Enum PlayerFishEvent.State

java.lang.Object
  extended by java.lang.Enum<PlayerFishEvent.State>
      extended by org.bukkit.event.player.PlayerFishEvent.State
All Implemented Interfaces:
Serializable, Comparable<PlayerFishEvent.State>
Enclosing class:
PlayerFishEvent

public static enum PlayerFishEvent.State
extends Enum<PlayerFishEvent.State>

An enum to specify the state of the fishing


Enum Constant Summary
CAUGHT_ENTITY
          When a player has successfully caught an entity
CAUGHT_FISH
          When a player has successfully caught a fish and is reeling it in.
FAILED_ATTEMPT
          When a player fails to catch anything while fishing usually due to poor aiming or timing
FISHING
          When a player is fishing, ie casting the line out.
IN_GROUND
          When a bobber is stuck in the ground
 
Method Summary
static PlayerFishEvent.State valueOf(String name)
          Returns the enum constant of this type with the specified name.
static PlayerFishEvent.State[] values()
          Returns an array containing the constants of this enum type, in the order they are declared.
 
Methods inherited from class java.lang.Enum
clone, compareTo, equals, finalize, getDeclaringClass, hashCode, name, ordinal, toString, valueOf
 
Methods inherited from class java.lang.Object
getClass, notify, notifyAll, wait, wait, wait
 

Enum Constant Detail

FISHING

public static final PlayerFishEvent.State FISHING
When a player is fishing, ie casting the line out.


CAUGHT_FISH

public static final PlayerFishEvent.State CAUGHT_FISH
When a player has successfully caught a fish and is reeling it in.


CAUGHT_ENTITY

public static final PlayerFishEvent.State CAUGHT_ENTITY
When a player has successfully caught an entity


IN_GROUND

public static final PlayerFishEvent.State IN_GROUND
When a bobber is stuck in the ground


FAILED_ATTEMPT

public static final PlayerFishEvent.State FAILED_ATTEMPT
When a player fails to catch anything while fishing usually due to poor aiming or timing

Method Detail

values

public static PlayerFishEvent.State[] values()
Returns an array containing the constants of this enum type, in the order they are declared. This method may be used to iterate over the constants as follows:
for (PlayerFishEvent.State c : PlayerFishEvent.State.values())
    System.out.println(c);

Returns:
an array containing the constants of this enum type, in the order they are declared

valueOf

public static PlayerFishEvent.State valueOf(String name)
Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)

Parameters:
name - the name of the enum constant to be returned.
Returns:
the enum constant with the specified name
Throws:
IllegalArgumentException - if this enum type has no constant with the specified name
NullPointerException - if the argument is null


Copyright © 2014. All rights reserved.