Uses of Class

Packages that use PlayerFishEvent.State
org.bukkit.event.player Events relating to players

Uses of PlayerFishEvent.State in org.bukkit.event.player

Methods in org.bukkit.event.player that return PlayerFishEvent.State
 PlayerFishEvent.State PlayerFishEvent.getState()
          Gets the state of the fishing
static PlayerFishEvent.State PlayerFishEvent.State.valueOf(String name)
          Returns the enum constant of this type with the specified name.
static PlayerFishEvent.State[] PlayerFishEvent.State.values()
          Returns an array containing the constants of this enum type, in the order they are declared.

Constructors in org.bukkit.event.player with parameters of type PlayerFishEvent.State
PlayerFishEvent(Player player, Entity entity, Fish hookEntity, PlayerFishEvent.State state)
PlayerFishEvent(Player player, Entity entity, PlayerFishEvent.State state)
          Deprecated. replaced by PlayerFishEvent.PlayerFishEvent(Player, Entity, Fish, State) to include the Fish hook entity.

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