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Packages that use PlayerEvent | |
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org.bukkit.event.player | Events relating to players . |
Uses of PlayerEvent in org.bukkit.event.player |
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Subclasses of PlayerEvent in org.bukkit.event.player | |
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AsyncPlayerChatEvent
This event will sometimes fire synchronously, depending on how it was triggered. |
class |
PlayerAchievementAwardedEvent
Called when a player earns an achievement. |
class |
PlayerAnimationEvent
Represents a player animation event |
class |
PlayerBedEnterEvent
This event is fired when the player is almost about to enter the bed. |
class |
PlayerBedLeaveEvent
This event is fired when the player is leaving a bed. |
class |
PlayerBucketEmptyEvent
Called when a player empties a bucket |
class |
PlayerBucketEvent
Called when a player interacts with a Bucket |
class |
PlayerBucketFillEvent
Called when a player fills a bucket |
class |
PlayerChangedWorldEvent
Called when a player switches to another world. |
class |
PlayerChannelEvent
This event is called after a player registers or unregisters a new plugin channel. |
class |
PlayerChatEvent
Deprecated. This event will fire from the main thread and allows the use of all of the Bukkit API, unlike the AsyncPlayerChatEvent .
Listening to this event forces chat to wait for the main thread which
causes delays for chat. |
class |
PlayerChatTabCompleteEvent
Called when a player attempts to tab-complete a chat message. |
class |
PlayerCommandPreprocessEvent
This event is called whenever a player runs a command (by placing a slash at the start of their message). |
class |
PlayerDropItemEvent
Thrown when a player drops an item from their inventory |
class |
PlayerEditBookEvent
Called when a player edits or signs a book and quill item. |
class |
PlayerEggThrowEvent
Called when a player throws an egg and it might hatch |
class |
PlayerExpChangeEvent
Called when a players experience changes naturally |
class |
PlayerFishEvent
Thrown when a player is fishing |
class |
PlayerGameModeChangeEvent
Called when the GameMode of the player is changed. |
class |
PlayerInteractEntityEvent
Represents an event that is called when a player right clicks an entity. |
class |
PlayerInteractEvent
Called when a player interacts with an object or air. |
class |
PlayerInventoryEvent
Deprecated. Use InventoryClickEvent or InventoryOpenEvent
instead, or one of the other inventory events in org.bukkit.event.inventory . |
class |
PlayerItemBreakEvent
Fired when a player's item breaks (such as a shovel or flint and steel). |
class |
PlayerItemConsumeEvent
This event will fire when a player is finishing consuming an item (food, potion, milk bucket). |
class |
PlayerItemHeldEvent
Fired when a player changes their currently held item |
class |
PlayerJoinEvent
Called when a player joins a server |
class |
PlayerKickEvent
Called when a player gets kicked from the server |
class |
PlayerLevelChangeEvent
Called when a players level changes |
class |
PlayerLoginEvent
Stores details for players attempting to log in |
class |
PlayerMoveEvent
Holds information for player movement events |
class |
PlayerPickupItemEvent
Thrown when a player picks an item up from the ground |
class |
PlayerPortalEvent
Called when a player is about to teleport because it is in contact with a portal. |
class |
PlayerQuitEvent
Called when a player leaves a server |
class |
PlayerRegisterChannelEvent
This is called immediately after a player registers for a plugin channel. |
class |
PlayerRespawnEvent
Called when a player respawns. |
class |
PlayerShearEntityEvent
Called when a player shears an entity |
class |
PlayerStatisticIncrementEvent
Called when a player statistic is incremented. |
class |
PlayerTeleportEvent
Holds information for player teleport events |
class |
PlayerToggleFlightEvent
Called when a player toggles their flying state |
class |
PlayerToggleSneakEvent
Called when a player toggles their sneaking state |
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PlayerToggleSprintEvent
Called when a player toggles their sprinting state |
class |
PlayerUnregisterChannelEvent
This is called immediately after a player unregisters for a plugin channel. |
class |
PlayerVelocityEvent
Called when the velocity of a player changes. |
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