Uses of Class
org.bukkit.inventory.InventoryView.Property

Packages that use InventoryView.Property
org.bukkit.entity Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc. 
org.bukkit.inventory Classes involved in manipulating player inventories and item interactions. 
 

Uses of InventoryView.Property in org.bukkit.entity
 

Methods in org.bukkit.entity with parameters of type InventoryView.Property
 boolean HumanEntity.setWindowProperty(InventoryView.Property prop, int value)
          If the player currently has an inventory window open, this method will set a property of that window, such as the state of a progress bar.
 

Uses of InventoryView.Property in org.bukkit.inventory
 

Methods in org.bukkit.inventory that return InventoryView.Property
static InventoryView.Property InventoryView.Property.valueOf(String name)
          Returns the enum constant of this type with the specified name.
static InventoryView.Property[] InventoryView.Property.values()
          Returns an array containing the constants of this enum type, in the order they are declared.
 

Methods in org.bukkit.inventory with parameters of type InventoryView.Property
 boolean InventoryView.setProperty(InventoryView.Property prop, int value)
          Sets an extra property of this inventory if supported by that inventory, for example the state of a progress bar.
 



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