|
||||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use org.bukkit.projectiles | |
---|---|
org.bukkit.block | Classes used to manipulate the voxels in a world ,
including special states. |
org.bukkit.entity | Interfaces for non-voxel objects that can exist in a world , including all players, monsters, projectiles, etc. |
org.bukkit.projectiles | Classes to represent the source of a projectile |
Classes in org.bukkit.projectiles used by org.bukkit.block | |
---|---|
BlockProjectileSource
|
Classes in org.bukkit.projectiles used by org.bukkit.entity | |
---|---|
ProjectileSource
Represents a valid source of a projectile. |
Classes in org.bukkit.projectiles used by org.bukkit.projectiles | |
---|---|
ProjectileSource
Represents a valid source of a projectile. |
|
||||||||||
PREV NEXT | FRAMES NO FRAMES |