Uses of Interface
org.bukkit.metadata.Metadatable

Packages that use Metadatable
org.bukkit More generalized classes in the API. 
org.bukkit.block Classes used to manipulate the voxels in a world, including special states. 
org.bukkit.entity Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc. 
org.bukkit.entity.minecart Interfaces for various Minecart types. 
 

Uses of Metadatable in org.bukkit
 

Subinterfaces of Metadatable in org.bukkit
 interface World
          Represents a world, which may contain entities, chunks and blocks
 

Uses of Metadatable in org.bukkit.block
 

Subinterfaces of Metadatable in org.bukkit.block
 interface Beacon
          Represents a beacon.
 interface Block
          Represents a block.
 interface BlockState
          Represents a captured state of a block, which will not change automatically.
 interface BrewingStand
          Represents a brewing stand.
 interface Chest
          Represents a chest.
 interface CommandBlock
           
 interface CreatureSpawner
          Represents a creature spawner.
 interface Dispenser
          Represents a dispenser.
 interface Dropper
          Represents a dropper.
 interface Furnace
          Represents a furnace.
 interface Hopper
          Represents a hopper.
 interface Jukebox
          Represents a Jukebox
 interface NoteBlock
          Represents a note.
 interface Sign
          Represents either a SignPost or a WallSign
 interface Skull
          Represents a Skull
 

Uses of Metadatable in org.bukkit.entity
 

Subinterfaces of Metadatable in org.bukkit.entity
 interface Ageable
          Represents an entity that can age and breed.
 interface Ambient
          Represents an ambient mob
 interface Animals
          Represents an Animal.
 interface Arrow
          Represents an arrow.
 interface Bat
          Represents a Bat
 interface Blaze
          Represents a Blaze monster
 interface Boat
          Represents a boat entity.
 interface CaveSpider
          Represents a Spider.
 interface Chicken
          Represents a Chicken.
 interface ComplexEntityPart
          Represents a single part of a ComplexLivingEntity
 interface ComplexLivingEntity
          Represents a complex living entity - one that is made up of various smaller parts
 interface Cow
          Represents a Cow.
 interface Creature
          Represents a Creature.
 interface Creeper
          Represents a Creeper
 interface Damageable
          Represents an Entity that has health and can take damage.
 interface Egg
          Represents a thrown egg.
 interface EnderCrystal
          A crystal that heals nearby EnderDragons
 interface EnderDragon
          Represents an Ender Dragon
 interface EnderDragonPart
          Represents an ender dragon part
 interface Enderman
          Represents an Enderman.
 interface EnderPearl
          Represents a thrown Ender Pearl entity
 interface EnderSignal
          Represents an Ender Signal, which is often created upon throwing an ender eye
 interface Entity
          Represents a base entity in the world
 interface ExperienceOrb
          Represents an Experience Orb.
 interface Explosive
          A representation of an explosive entity
 interface FallingBlock
          Represents a falling block
 interface FallingSand
          Deprecated. See FallingBlock
 interface Fireball
          Represents a Fireball.
 interface Firework
           
 interface Fish
          Deprecated. in favor of FishHook
 interface FishHook
          Represents a fishing hook.
 interface Flying
          Represents a Flying Entity.
 interface Ghast
          Represents a Ghast.
 interface Giant
          Represents a Giant.
 interface Golem
          A mechanical creature that may harm enemies.
 interface Hanging
          Represents a Hanging entity
 interface Horse
          Represents a Horse.
 interface HumanEntity
          Represents a human entity, such as an NPC or a player
 interface IronGolem
          An iron Golem that protects Villages.
 interface Item
          Represents an Item.
 interface ItemFrame
          Represents an Item Frame
 interface LargeFireball
          Represents a large Fireball
 interface LeashHitch
          Represents a Leash Hitch on a fence
 interface LightningStrike
          Represents an instance of a lightning strike.
 interface LivingEntity
          Represents a living entity, such as a monster or player
 interface MagmaCube
          Represents a MagmaCube.
 interface Minecart
          Represents a minecart entity.
 interface Monster
          Represents a Monster.
 interface MushroomCow
          Represents a mushroom Cow
 interface NPC
          Represents a non-player character
 interface Ocelot
          A wild tameable cat
 interface Painting
          Represents a Painting.
 interface Pig
          Represents a Pig.
 interface PigZombie
          Represents a Pig Zombie.
 interface Player
          Represents a player, connected or not
 interface Projectile
          Represents a shootable entity.
 interface Sheep
          Represents a Sheep.
 interface Silverfish
          Represents a Silverfish.
 interface Skeleton
          Represents a Skeleton.
 interface Slime
          Represents a Slime.
 interface SmallFireball
          Represents a small Fireball
 interface Snowball
          Represents a snowball.
 interface Snowman
          Represents a snowman entity
 interface Spider
          Represents a Spider.
 interface Squid
          Represents a Squid.
 interface ThrownExpBottle
          Represents a thrown Experience bottle.
 interface ThrownPotion
          Represents a thrown potion bottle
 interface TNTPrimed
          Represents a Primed TNT.
 interface Vehicle
          Represents a vehicle entity.
 interface Villager
          Represents a villager NPC
 interface WaterMob
          Represents a Water Mob
 interface Weather
          Represents a Weather related entity, such as a storm
 interface Witch
          Represents a Witch
 interface Wither
          Represents a Wither boss
 interface WitherSkull
          Represents a wither skull Fireball.
 interface Wolf
          Represents a Wolf
 interface Zombie
          Represents a Zombie.
 

Uses of Metadatable in org.bukkit.entity.minecart
 

Subinterfaces of Metadatable in org.bukkit.entity.minecart
 interface CommandMinecart
           
 interface ExplosiveMinecart
          Represents a Minecart with TNT inside it that can explode when triggered.
 interface HopperMinecart
          Represents a Minecart with a Hopper inside it
 interface PoweredMinecart
          Represents a powered minecart.
 interface RideableMinecart
          Represents a minecart that can have certain entities as passengers.
 interface SpawnerMinecart
          Represents a Minecart with an entity spawner inside it.
 interface StorageMinecart
          Represents a minecart with a chest.
 



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